Students will craft both 2D and 3D objects, integrating them into immersive video games. Students will explore object-oriented programming, 3D modeling, rigging, and animation. Students create 2D animated sprites powered by the GDevelop Game Engine and then advance to 3D modeling, honing their skills with the industry-standard Blender 3D software and the Unreal Game Engine. All students will also sharpen their abilities in presentation and written communication and acquire valuable insights into the inner workings of the gaming industry. Prerequisite(s): Database, Graphics, Programming, or Web Design. *Primarily for returning CART seniors or by special permission of the instructor
Students Take:
- English (H)
- Interactive Game Design (2 Periods) (P)
- Applied Design For Technology (P)
Instructors | Phone | |
DeLaRosa, Robert | rdelarosa@cart.org | 248-7400 |
Silva, Jodi | jsilva@cart.org | 248-7400 |
Time: 7:45 – 10:45 OR 12:50 – 3:50
Room Number: N104